![]() ![]() For the remaining characters, players choose among a limited number of actions. Any canine member of the party acts on his or her own, automatically attacking foes at random. Such hostile locations are relatively small, with much of their complexity being due to their maze-like nature (and the lack of an auto-mapping feature).Ĭombat is individually turn-based, utilizing a staggered initiative system (e.g., characters on foot are faster than those in tanks). The "dungeons" in the title are usually caves or abandoned buildings. ![]() Within towns, players can rest, repair vehicles, sell items, and other typical activities. Players travel between points of interest on an overworld map, during which point in time they can be attacked by randomly encountered foes. The game mechanics are similar to that of most role-playing video games.
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